Rhetoric CFPs & TOCs

Rhetoric CFPs & TOCs
Photo: Kristoffer Trolle (creative commons)

Friday, May 6, 2016

Communication Research Themed Issue: Video and Online Games June 2016; Vol. 43, No. 4

Communication Research
Themed Issue: Video and Online Games
June 2016; Vol. 43, No. 4
Articles
Violent Video Games and Reciprocity: The Attenuating Effects of Cooperative Game Play on Subsequent Aggression
John A. Velez, Tobias Greitemeyer, Jodi L. Whitaker, David R. Ewoldsen, and Brad J. Bushman

Competitive Video Game Play: An Investigation of Identification and Competition
Robert P. Griffiths, Matthew S. Eastin, and Vincent Cicchirillo

We’re All in This (Game) Together: Transactive Memory Systems, Social Presence, and Team Structure in Multiplayer Online Battle Arenas
Adam S. Kahn and Dmitri Williams

Motivated Processing of Peripheral Advertising Information in Video Games
Sungwon Chung and Johnny V. Sparks

Real-World Persuasion From Virtual-World Campaigns: How Transportation Into Virtual Worlds Moderates In-Game Influence
Christopher N. Burrows and Hart Blanton

Increasing Cognitive Readiness Through Computer and Videogame–Based Training
Jorge Peña and Nicholas Brody

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