Rhetoric CFPs & TOCs

Rhetoric CFPs & TOCs
Photo: Kristoffer Trolle (creative commons)

Thursday, February 9, 2017

Table of Contents: Games and Culture - Volume: 12, Number: 2 (March 2017)


Articles

The Use of ASCII Graphics in Roguelikes
Mark R. JohnsonAuthor Biography
Mark R. Johnson is a game studies researcher based at the University of York, and soon to start a postdoctoral fellowship exploring the relationship between glitches, gameplay rules, and creativity. He is also the creator of the game ‘Ultima Ratio Regum’, an examination of historiography, semantics and metanarrative; a leading figure in the roguelike community; an ex-professional gamer and current danmaku world champion; and a freelance games writer.

“I Can Defend Myself”
Amanda C. CoteAuthor Biography
Amanda C. Cote is a PhD candidate at the University of Michigan in the Department of Communication Studies. Her dissertation focuses on the gendered construction of video game culture following the rise of “casual games” and how this affects the lived experiences of female gamers. She explores this topic through in-depth interviews and close readings of industry texts and sources. She is also broadly interested in the development of media subcultures, how media representations and cultures can support or combat social inequality, and the impact of industrial practices on media consumers.

Selective Realism
Holger PötzschAuthor Biography
Holger Pötzsch is an associate professor at the Department of Culture and Literature at UiT Tromsø where he coordinates the ENCODE-research group. He holds an MA in peace and conflict studies and a PhD in Media- and Documentation studies.

Why Can I See My Avatar? Embodied Visual Engagement in the Third-Person Video Game
Daniel BlackAuthor Biography
Daniel Black lectures in the School of Media, Film and Journalism at Monash University, Australia. He is one of the editors of Complicated Currents: Media Flows, Soft Power and East Asia, the author of Embodiment and Mechanisation: Reciprocal Understandings of Body and Machine from the Renaissance to the Present, and has written a number of articles and book chapters on topics relating to our embodied relationship with technology.

Bridging the Gap
Benjamin NicollAuthor Biography
Benjamin Nicoll is a PhD candidate in the Screen and Cultural Studies Department at the University of Melbourne, Australia.

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