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Wednesday, April 13, 2016

Games and Culture Special Issue: Games and Gaming in China May 2016; Vol. 11, No. 3

Games and Culture
Special Issue: Games and Gaming in China
May 2016; Vol. 11, No. 3
Editorial
Special Issue: Games and Gaming in China
Bjarke Liboriussen and Paul Martin
Articles
“Internet Gaming Disorder” in China: Biomedical Sickness or Sociological Badness?
Trent Bax

A Realm of Mere Representation? “Live” E-Sports Spectacles and the Crafting of China’s Digital Gaming Image
Marcella Szablewicz

Japanese Console Games Popularization in China: Governance, Copycats, and Gamers
Sara X. T. Liao

Sinological-orientalism in Western News Media: Caricatures of Games Culture and Business
Hanna Wirman

Amateur Gold Farming in China: “Chinese Ingenuity,” Independence, and Critique
Bjarke Liboriussen
Book Review
Parallax View: “Year One” of Chinese Game Studies?
G. Zhang
e-Corrigendum
Corrigendum
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